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Cursed Skull (7)
Deploy: 1
Dice: 1
Passive: Flying
if attacked enemy draws dice, (if melee) 5-6 is a hit and 1-4 is a miss (if ranged) 2-6 a hit, 1 a miss
Passive: Skeleton
this card receives double damage from spells and potions, and if killed by one it cancels out skeletal
Passive: Skeletal I
upon death, draw dice if higher than 4 then this card instantly revives, if not discard
Crest:
you may draw this card for dice
Cooldown: 4


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