Cyber-mind Channeler
Flash
Hacking (This creature can't be blocked except when
the player this creature attacks controls a Hacker or a
Firewall.)
Whenever this creature deals combat damage to a player, that player
discards 1 card, and you draw
1 card.
Whenever this creature enters the battlefield,
target player discards 1 card, and you draw 1
card.
Card Comments