Cyclone Boomerang
This magical boomerang can harness gale force
winds into powerful attacks. It acts as a +1 light,
versatile, mele or ranged returning (30'/90')
weapon dealing 1d6 bludgeoning damage on a hit.
In addition, the boomerang has 3 charges per day.
As your Action you may expend a charge for one
of the following effects; Cyclone: creatures you
choose in a 20' radius of you make a Dex Save or
or take 2d6 bludgeoning damage, half on save; Whirlwind: create a
whirlwind pushing creatures
in a 20' co
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