Cyclops
Vigilance, reach, haste Whenever another Mutant you control dies, put a +1/+1 counter on Cyclops and it gains indestructible until end of turn. Whenever Cyclops attacks, it deals damage equal to its power to target creature defending player controls. If Cyclops has 20 power or greater, it deals that damage to each creature defending player controls instead. {flavor} “I want this thing off my lawn.”


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