D20
Whenever a player casts a spell, they roll a d20.
• 1: The spell is countered and they lose 20 life.
• 2-10: If the spell is a creature, it loses all
abilities. If it's a non-creature spell, the controller
taps all lands they control.
• 10-19: If the spell is a creature, it gains haste. If
it's a non-creature spell, the controller may copy
it. They may choose new targets for the copy.
{bull} 20: The controller copies the spell five times.
Tokens are non-legendary. They gain 20
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