Dagar, Herald of Grimm
by on
Dagar, Herald of Grimm
by on

Dagar, Herald of Grimm

+2: You may spend X mana to exile a creature of X mana value.
+1: If you spent at least 5 mana for X to cast Dagar, you may put a hexproof counter on all permanents you control.
-15: Exile Dagar. In three turns, you win the game.

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