Dagger of Venom
You gain a +1 bonus to attack and damage rolls made with this magic
weapon.
You can use an action to cause thick, black poison to coat the
blade. The poison remains for
1 minute or until an attack using this weapon hits
a creature. That creature must succeed on a DC
15 Constitution saving throw or take 2d10 poison damage and become
poisoned for 1 minute.
The dagger can't be used this way again until the next dawn.
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