Damryk, the Witch-Finger
+1: Chose target knight, until your next turn it gains +1/+2 and
Vigilance. If targeted knight blocks before your next turn, draw a
card.
-2: Chose target knight, until end of turn it gains -1/+1 and
Deathtouch. If targeted knight destroys another creature this turn,
draw a card.
-7: Until end of turn all knights gain +5/+5 and Trample. Damryk,
the Witch-Finger can be your commander.
Card Comments