Dancing
{t}, Player dances for an hour: +3 Experience.
That Player doesn't untap next untap phase.
{0}, Pay 3 Credits: Gift a Dancing Class to
Target Player. The Game gives 3 Experience
to you and that Player after the class has been
completed. If the Player fails to complete the
scheduled class, 4 Exp. Points are credited to
you, and 2 to The Game.
"...Wait! What was that last thing?"
Card Comments