Daniel, the Primitive Man
Whenever you sacrifice a food, target creature gains "Whenever this
creature would deal combat damage
to a player, you may prevent that damage and
destroy target artifact that player controls.
At the beginning of each combat, sacrifice a food or a
creature.
{x}{r/g},{t}: Daniel deals X damage to target creature
and you create X food tokens.
"The primitive man did not do these white man
rituals!!!!"
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