Dante Alighieri
When Dante enters the battle field roll a d10. On a 1-5 draw a card
and lose 2 life. On a 6-10 exile target creature under Dante and
gain life equal to it's power.
{b}{r}: flip a coin, if heads exile a creature under Dante. If
tails target opponent exiles a creature other than Dante and put it
under Dante
{5}{p/b}{p/r}{t} return all creatures exiled with Dante to battle
field under your control tapped
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