Dante, General Manager
Ward - {2} Whenever a creature you control is blocked, Commence Clashing. (Each player involved flips 3 coins. For each heads, target creatures that are involved get +X/+0, where X is its base power +1 until the end of combat. After all flips, the creature with the highest power wins. Destroy the losing creature and deal the winning creatures final power in damage to the player whose creature lost.) Whenever you Commence Clashing, you may draw a card if you win. Turn Back The Clock - At your end step you may pay 10 life and return all creatures you controlled that lost during Commence Clashing to the battlefield tapped.{flavor}“My clock isn’t a magic cure-all for your problems… Don’t just charge in willy-nilly, okay?“


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