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Dante, Sin Devil Trigger
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Dante, Sin Devil Trigger
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Dante, Sin Devil Trigger

Flying, Haste

Whenever Sin Devil Trigger Dante attacks, return each creature with mana value 3 or less to its owner's library. Create an Empusa token.

If you Have 20 or less HP, it enters with two +1/+1 counters. When it enters, halve the mana cost of the highest-cost nonland card in your hand (rounded up).

Whenever you sacrifice an Empusa, put a +1/+1 counter on Dante. If it was sacrificed for an ability, Dante gains First Strike until end of turn.

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