Dark Hand
Dark Hand enter the battlefield with 2 durability counters on it.
When equipped creature blocks or becomes blocked, remove a
durability counter
from Dark Hand and Equipped Creature gains
"when this creature deals combat damage to a creature that creature
becomes a 1/1 with no abilities" until end of turn, then if there
are no durability counters on Dark Hand, sacrifice it
Equipped creature gets +1/0 and is a Wraith in addition to it's
other creature types
Equip:{2}
Card Comments