Dark Magic
Shroud. If damage would be dealt to you by other sources prevent
that damage, you get fate counters equal to the amount of damage
prevented, then if you have 10 or more fate counters you lose the
game. When Dark Magic enters the battlefield your life total
becomes 3.
{t}: You gain one life, each opponent sacrifices a creature.
{t}, Pay 2 life: Return target creature from your graveyard to the
battlefield.
{t}, Pay 6 life: Destroy all creatures, they can't be regenerated.
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