Dark Phoenix
Flying, hexproof, indestructible
When Dark Phoenix enters the battlefield, exile all noncreature,
nonland
cards in graveyards. You may cast these
spells for as long as they remain exiled, and
you may spend mana as though it were mana
of any color to cast them.
If Dark Phoenix is sent to the graveyard or exiled, you lose the
game.
Card Comments