Dark Prince
by on
Dark Prince
by on

Dark Prince

When Dark Prince enters the battlefield, put two +1/+1 counters on it. If Dark Prince would die, remove all counters from Dark Prince, it gains +2/+2.
If Dark Prince isn't blocked, it gains double strike until the end of turn.
Splash-- If Dark Prince attacks and isn't blocked, it deals 1 damage to each creature defending player controls.

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