Darkmantle
Target creature loses -1/-2 and does not regenerate lost Toughness at the end of its turn. When it becomes tapped, it cannot untap. Darkmantle deals 1 damage every round after the first until Darkmantle is destroyed or the enchanted creature dies. If the enchanted creature dies, you may pay {5} to enchant another creature. Otherwise, Darkmantle is exiled.
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