Darkpaw
by on
Darkpaw
by on

Darkpaw

Darkpaw makes a run at the
Gamemaster's stash.
Spend 100 GP and Roll d6
1: Defeated by GM, return card, lose 10 HP
2-3: Darkpaw thwarted, return to GM
4-5: No Effect
6: Gain the last Creature returned to GM

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