Death Frenzy
by on
Death Frenzy
by on

Death Frenzy

Target any friendly unit within 18". The models
in the unit will go into a state of Death Frenzy,
which is the same as Frenzy, except that it adds
+2 Attacks not +1. The spell may be cast on units
that are already affected by Frenzy, but the
effects do not stack. Once cast, a unit will remain
Death Frenzied until the unit loses in close
combat. Units that are Death Frenzied suffer D6
automatic wounds, with no armour saves, at the
end of each friendly turn (distributed as per
shooting).

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