Death Star MK I
Defender
At the start of each phase, gain 2 life.
{p/b}{p/u}{4}{t}: add 2{e}.
{1}{t}: Remove all {e} on this card:
deal x damage to up to any 2 otherwise
untargetable enemy targets, where x is {e} on this card+3.
If a permanent would die this way, exile it instead.
Death Star MK I's Power and toughness
are 10/250.
Card Comments