Deathwatch Angel
Flash, First Stike, Flying, Deathtouch, Lifelink
Deatchwatch Angel enters the battlefield with three plus X +1/+1
counters on it.
At the beginning of your upkeep, double the number of +1/+1
counters on Deathwatch Angel.
{1}{b}{g}{w}: Deathwatch Angel gains Trample and Hexproof until end
of turn.
Card Comments