Dehnlin, Hermit of the Palm
Double-Strike, Haste
When, Dehnlin, Hermit of the Palm, enters the battlefield, it
explores. (Reveal the top card of your library. Put that card
into your hand if it's a land. Otherwise, put a +1/+1 counter on
this creature, then
put the card back on top or into your graveyard.)
"Perhaps I should give the idea a try as well...Faithful
or not, you've done plenty of good anyway."
Card Comments