Delilah, The Temptress
by on
Delilah, The Temptress
by on

Delilah, The Temptress

+1: Choose 2: Target creature gains haste, flying, lifelink, vigilance, menace or first strike until your next turn.
0: Put a 1/1 creature into play with 2 of the abilities listed above.
-7: You get an emblem: "All of the creatures you control have haste, flying, lifelink, vigilance, menace and first strike.

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