Demon Hide Whip
+2 ATK. Deals 1d4+2 Slashing + 1d8 Fire.
On Crit: Target is restrained. Start of turn
DC 15 Strength save. 2d6 fire dmg fail,
half on success. Success = no longer restrained.
If you move further than 10 feet away from
target, or attack another creature with this
whip, restraint ends.
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