Derek, Persistent Hype-Man
Will of the Council — At the beginning of
combat on your turn, starting with you, each
player votes for play or don't play. If play gets
more votes, play the game.
Whenever you lose a vote, put a persistence
counter on Derek. Creatures you control get
+1/+1 for each persistence counter on Derek.
Whenever you win a vote, remove all persistence
counters.
He always breaks us eventually.
Card Comments