Derek, Persistent Hype-Man
by on
Derek, Persistent Hype-Man
by on

Derek, Persistent Hype-Man

Will of the Council — At the beginning of
combat on your turn, starting with you, each
player votes for play or don't play. If play gets
more votes, play the game.
Whenever you lose a vote, put a persistence
counter on Derek. Creatures you control get
+1/+1 for each persistence counter on Derek.
Whenever you win a vote, remove all persistence
counters.
He always breaks us eventually.

Love this card?

Support lqa5059's creations
with a gift of Premium Membership!

Gift

Card Comments