Dice of Vice
Card Cost to Use: 100 GP + 5 AP
When using Dice of Vice, Cardholder will roll a
D20. The result grants the user 20 X the number
rolled in both XP and GP. In addition, if the roll
is an odd number, Cardholder will lose half of
his/her HP and Dice of Vice is returned to the
Gamemaster. If an even number is rolled, Dice
of Vice is retained for use the next week and no
HP is lost.
Card Comments