Digimet
by on
Digimet
by on

Digimet
Digimet

Digimet enters the battlefield with 3 charge counters on it.
{t}- Remove one charge counter from Digimet. Digimet keeps time for one turn.
{t}{3} Sacrifice Digimet- Loss of Digimet improves show.
It's your job to charge the Digimet, Colin! I say this everyday! -Zach, Speech Giver

1 Favorites
Love this card?

Support andr3w's creations
with a gift of Premium Membership!

Gift

Card Comments