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•ENCHANT Target OPPONENT within 8
Spaces.
•If the Opponent has an SR equal to or lower
than yours, once per phase, when they are
dealt DAMAGE, they are dealt additional
DAMAGE equal to half your Devotion,
rounded up.
•If the Enchanted Player MOVES out of your
field of vision, DESTROY this Aura at the
end of that turn.
{bull}UPKEEP: Pay {1} at the start of your turn.
{bull}FLASHBACK

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