Divine Right
by on
Divine Right
by on

Divine Right

You can't lose the game.
Spells you cast cost {1} more to cast.
Creatures you control get +1/+1 and have vigilance, lifelink, haste, flying, first strike, deathtouch and trample.
At the beginning of your upkeep draw an additional card. Then if you have seven or
more cards in hand, you lose 5 life.

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