Divine Sentinels
•ENCHANT yourself.
•While Enchanted, Opponents in the spaces
adjacent to you are dealt Damage equal to half your
Devotion, rounded up.
•When an Opponent is dealt Damage by this Spell
increase the cost of their Abilities and Spells by
{1}
until the end of their next turn.
{bull}Opponents can only be dealt Damage by this
Spell
once per turn.
{bull}CHANNELING: Pay {2} at the start of your turn.
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