Docta, Esoteric Fiend
+2: Until your next turn, whenever a creature you control deals
combat damage, you may draw a card and put a land from your hand
onto the battlefield
+1: Target creature loses all abilities and becomes a green Toad
creature with base power and toughness 3/4 and defender.
-9: Draw 3 cards. Gain 3 life. You get an emblem with "Creatures
you control have trample and +X/+X, where X is the number of
creatures you control."
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