Doctor, Trained savior
{w}, {t}: Gain 2 life.
{g}{g}{g}, {t}: Target creature gains +0/+X, where X is half of target creature's toughness rounded up, if you do, Doctor, Trained savior gains 1 SuperCharge counter.
{w}{w}{g}{g}, {t}: Remove 10 Super-Charge Counters from Doctor: Doctor, and Target creature gains indestructable as long as Doctor is on the field
Partner


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