Don Lubrano, Mad Scientist
by on
Don Lubrano, Mad Scientist
by on

Don Lubrano, Mad Scientist

{t}Experimental procedure -Perform a spot assay. If it succeedes, gain a counter. When you gained 5 counters on this card, you may try to perform a killing assay. If you succeed, target player loses the game.

{t}{3}{b}{r}Maddening Argumentation -Chose target opponent. You and the opponent start a discussion about a random topic. The first player to quit the discussion out of annoyance or anger loses the game. Activate only as a sorcery.

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