Doomforged Obelisk
Flying, Cursed Wasteland – All adjacent enemy hexes lose 1 Supply per turn. Draining Pulse
At the start of combat in its hex all enemy creatures suffer -1/-1 for the encounter.
Slow Movement - Moves once every two turns but ignores terrain penalties.
Neutral Until Claimed – Players must move a unit into its hex and pay 5 Supply to claim it.


Card Comments 0
No comments yet. Be the first to comment!