Door to Nowhere
As an additional cost to cast this spell, you may
exile any number of cards from your hand.
This spell costs {2} less to cast for each card exiled
this way.
All permanents lose hexproof, shroud, and ward.
Target creature or planeswalker, with mana value
X or less, phases out.
Permanents don't phase in for the rest of the game.
Card Comments