Double Team
by on
Double Team
by on

Double Team
Double Team

Enchant 2 creatures you control
First enchanted creature gains: Skulk, Hexproof, and First Strike
Second enchanted creature gains: Intimidate, Menace, and +3/+1
If either of the enchanted creatures are destroyed, the other creature gains 2 -1/-1 counters and this card is destroyed

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