Dragon Balls
At the beginning of your upkeep, and every time a creature go to an adventure, put a ball counter on Dragon Balls (no more than 7). When it has 7 counters on it, remove all of them and choose one — • Target player gains 7 life. • Return one target permanent from exile. • Return up to two target permanent from graveyard to your hand. {bull} Put a 7/7 white Dragon God creature token onto the battlefield. Destroy that token in the end of the turn. If that token leaves the battlefield in o
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