Dreading Conclusion
by on
Dreading Conclusion
by on

Dreading Conclusion

Players cannot win or lose the game.
At the beginning of their upkeep, each player
gains 3 life, may shuffle their graveyard into their library, and may remove a counter from
themselves.
At the beginning of your upkeep, exile target non-token permanent you control. If you cannot, sacrifice Dreading Conclusion.
"I know not what comes after, but I fear it"

Love this card?

Support breeserif's creations
with a gift of Premium Membership!

Gift

Card Comments