Drevin, Argothian Mystic
+1: Create a 1/1 Green and White elf enchantment creature
token.
-3: You get an emblem with "Whenever an enchantment enters the
battlefield under your control, draw a card".
-8: Enchantments you control become creatures with base power and
toughness 5/5 and gain flying and indestructible until end of turn.
Card Comments