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DualStack Commander Forge Rule Card
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DualStack Commander Forge Rule Card
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DualStack Commander Forge Rule Card

Each player starts at 80 life. You lose if your life total hits 0, you cannot draw another card, or you gain 20 poison counters. A player loses if they take 42 commander damage from a single commander. All alternate win conditions are doubled. {bold}Universal rule:{/bold} Combine two different legal Commander decks into one 200-card deck. Both decks must be commander legal individually (singleton, color identity, etc.). Duplicate cards across decks are allowed only if each original deck contained a single copy. {bold}Command Zone:{/bold} Place the commanders from both decks into the command zone. They gain Partner for this format. If a deck uses a partner pair, it counts as one commander. You may have up to 4 commanders total if both original decks include partners.{/color#fff700}

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