Duel of Mustafar
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Duel of Mustafar
by on

Duel of Mustafar

1. Spells may not be played until this saga leaves the battlefield. Each player creates a Lightsaber token equipment, with {1} equip. equipped creature gets +1/+0.
2.Target creature you control with a lightsaber equipped to it gets +2/-1, then it fights target creature an opponent controls. If the opposing creature has a lightsaber equipped to it, your creature gets first strike until end of turn.

"Give up, Anakin! I have the high ground."

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