Duel on the Winds
by on
Duel on the Winds
by on

Duel on the Winds

Target creature you control gains flying
until end of turn. Scry 1.
Quickdraw — If no other spells resolved this
turn, target player mills two cards.
- ——{line}{line}{line}{line}{line}{line}{line}{line}{line}{line}{line}{line}{line}{line} -
"And you thought you had a home-field
advantage."

Love this card?

Support DaGamestar's creations
with a gift of Premium Membership!

Gift

Card Comments