Duin, Essence of the Meek
by on
Duin, Essence of the Meek
by on

Duin, Essence of the Meek

Duin enters the battlefield with 20 +1/+1
counters.
Defender, ward 3.
If an un-modified creature you control would die, instead you may move a +1/+1 counter from
Duin to that creature.
{t} Remove X +1/+1 counters from Duin: X
target creatures gain ward 3, -1/+1, and lifelink
until end of turn.

Love this card?

Support StudentOfSakashima's creations
with a gift of Premium Membership!

Gift

Card Comments