Dusklight Defense
by on
Dusklight Defense
by on

Dusklight Defense

As an additional cost to cast this spell, discard a
card.
High Noon — Target attacking or blocking
creature you control gets +1/+1 until end of turn.
If the total power among attacking or blocking creatures an opponent controls is greater then the
total power among attacking or blocking creatures
you control, that creature gets +2/+2 and gains indestructible until end of turn instead.

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