E
When you cast E, exile target creature you control.
E gains all creature types and abilities of each
creature exiled with it. E power is equal to the
power of all creatures exiled with it. E toughness
is equal to the toughness of all creatures exiled
with it. If five or more creatures are exiled with E,
it gains changeling.
{2}{w}{u}{b}{r}{g}: Exile target creature you control.
If five or more creatures are exiled under E, you
may target an opponent's creature instead.
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