E. Honda
Hundred Hands {x}{r}: Honda gets +X/+0 and
gains trample until end of turn.
Orochi Breaker {1}{u}{r}: Honda deals 3 damages
to target creature he blocks or that blocks him.
That creature can't attack, block or use any
abbility until its controller next end phase.
Whenever Honda receives combat damages, put
1 Anger counter on him. If there is 3 counters
on Honda, flip it.
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