Earth Tremor — 1st Level Spell
You summon a tremor in the ground causing
each creature within 10ft of you to take 1D6
bludgeoning damage and fall prone. If the
ground is loose earth or stone, it becomes
difficult terrain until cleared.
Note: Creatures which roll a DEX saving throw
of 12 or higher are only affected by this spell's
difficult terrain.
Range: No further than 10ft.
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