Eastus Flask
{p/u}{3}You may expend a charge and drink from this flask, granting yourself one of the following effects. This flask can also be fed to another person as an action. The charges reset at dawn.
•Regain 2d4+2 (7) hitpoints
•+2 to your next attack roll
•+2 to your next CON save
Curse: Whenever you drink from the Eastus flask you must make a DC 5 Constitution saving throw. If you fail, you are poisoned for 1 hour and can no longer drink from the flask until dawn. For each charge consumed (


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