Ecclesiarch of Offerings
{2}{w}: You gain 1 life. Until end of turn,
whenever you would gain life, you gain that
much life plus 1 instead.
{2}{b}: Each player loses 1 life. Until end of turn, whenever a
player would lose life except by being
dealt combat damage, that player loses that much
life plus 1 instead.
Offer gold. Offer your life. But the Syndicate's thirst
will never be slaked.
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